newlon/addons/pvzadventure/WaveData.cs
2025-07-16 02:18:17 +05:00

10 lines
204 B
C#

using Godot;
using Godot.Collections;
[GlobalClass]
[Tool]
public partial class WaveData : Resource
{
[Export] private Array<RowSpawn> zombiesOrdered;
[Export] private Array<WaveEvent> spawns;
}