10 lines
204 B
C#
10 lines
204 B
C#
using Godot;
|
|
using Godot.Collections;
|
|
|
|
[GlobalClass]
|
|
[Tool]
|
|
public partial class WaveData : Resource
|
|
{
|
|
[Export] private Array<RowSpawn> zombiesOrdered;
|
|
[Export] private Array<WaveEvent> spawns;
|
|
}
|