newlon/addons/pvzadventure/scripts/AdventureResourceInspector.cs
2025-07-16 02:18:17 +05:00

87 lines
1.8 KiB
C#

using Godot;
using System;
[Tool]
public partial class AdventureResourceInspector : Node
{
const int ORDERED = 0;
const int EVENTS = 1;
private Tree tree;
private AdventureLevelResource heldResource;
private TreeItem root;
private Texture2D deleteTexture = ResourceLoader.Load<Texture2D>("res://addons/pvzadventure/icons/delete.png");
[Signal]
public delegate void RefreshedEventHandler();
public override void _Ready()
{
tree = GetNode<Tree>("Tree");
}
public void Refresh(AdventureLevelResource resource)
{
heldResource = resource;
RefreshTree();
}
private void RefreshTree()
{
tree.Clear();
root = tree.CreateItem();
root.DisableFolding = true;
root.SetText(0, "Level");
EmitSignal(SignalName.Refreshed);
for (int i = 0; i < heldResource.waves.Count; i++)
{
var item = tree.CreateItem(root);
item.DisableFolding = true;
item.SetText(0, string.Format("Wave {0}", i));
item.AddButton(0, deleteTexture, tooltipText: "Removes wave. (note that number will not visibly change)");
var order = tree.CreateItem(item);
order.SetText(0, "Zombies");
var spawns = tree.CreateItem(item);
spawns.SetText(0, "Events");
}
}
public void OnNewButtonPressed()
{
var wave = new WaveData();
heldResource.waves.Add(wave);
RefreshTree();
}
public void OnItemSelected()
{
var selected = tree.GetSelected();
if (selected == root)
{
GD.Print("level pressed");
}
else
{
if (selected.GetParent() == root) return;
var index = selected.GetIndex();
if (index == ORDERED)
{
GD.Print("Zombies pressed");
}
else if (index == EVENTS)
{
GD.Print("Events pressed");
}
}
}
public void OnTreeButtonClicked(TreeItem item, int column, int id, int button_index)
{
heldResource.waves.RemoveAt(item.GetIndex());
RefreshTree();
}
}