|
audio
|
Refactor
|
2025-07-25 18:15:20 +05:00 |
|
debug
|
game registry internal refactor
|
2025-07-25 18:02:47 +05:00 |
|
droppable-items
|
complete refactor
|
2025-07-25 18:48:49 +05:00 |
|
entities
|
fixed hitbox and timescale working on toggle
|
2025-07-28 05:28:39 +05:00 |
|
gamepad
|
Gamepad support
|
2025-07-28 05:07:37 +05:00 |
|
gui
|
Gamepad support
|
2025-07-28 05:07:37 +05:00 |
|
level
|
Gamepad support
|
2025-07-28 05:07:37 +05:00 |
|
particles
|
Gamepad support
|
2025-07-28 05:07:37 +05:00 |
|
projectiles
|
complete refactor
|
2025-07-25 18:48:49 +05:00 |
|
resources
|
Modifier frenzy
|
2025-07-26 05:02:44 +05:00 |
|
systems
|
fuzzy variable is now avaiable
|
2025-07-26 06:02:06 +05:00 |
|
Cursor.cs
|
Gamepad support
|
2025-07-28 05:07:37 +05:00 |
|
Newlon.cs
|
Refactor
|
2025-07-25 18:15:20 +05:00 |
|
Newlon.cs.uid
|
Refactor
|
2025-07-25 18:15:20 +05:00 |
|
SaveSerializer.cs
|
complete refactor
|
2025-07-25 18:48:49 +05:00 |
|
SaveSerializer.cs.uid
|
player progress
|
2025-07-21 02:13:02 +05:00 |