|
audio
|
Refactor
|
2025-07-25 18:15:20 +05:00 |
|
debug
|
game registry internal refactor
|
2025-07-25 18:02:47 +05:00 |
|
droppable-items
|
player progress
|
2025-07-21 02:13:02 +05:00 |
|
entities
|
death now cancels effects
|
2025-07-24 00:51:13 +05:00 |
|
gui
|
display resource renamed to entity resource
|
2025-07-25 18:07:10 +05:00 |
|
level
|
display resource renamed to entity resource
|
2025-07-25 18:07:10 +05:00 |
|
particles
|
Zombie death and damage indicators
|
2025-07-12 00:15:17 +05:00 |
|
projectiles
|
filesystem rework
|
2025-07-19 20:13:34 +05:00 |
|
resources
|
display resource renamed to entity resource
|
2025-07-25 18:07:10 +05:00 |
|
systems
|
Refactor
|
2025-07-25 18:15:20 +05:00 |
|
Cursor.cs
|
Moved scripts to namespaces
|
2024-09-29 15:06:51 +05:00 |
|
Cursor.cs.uid
|
Atrocities
|
2025-06-14 21:20:28 +05:00 |
|
Newlon.cs
|
Refactor
|
2025-07-25 18:15:20 +05:00 |
|
Newlon.cs.uid
|
Refactor
|
2025-07-25 18:15:20 +05:00 |
|
sacrifice.gd
|
main menu
|
2025-07-01 17:31:12 +05:00 |
|
sacrifice.gd.uid
|
main menu
|
2025-07-01 17:31:12 +05:00 |
|
SaveSerializer.cs
|
game registry internal refactor
|
2025-07-25 18:02:47 +05:00 |
|
SaveSerializer.cs.uid
|
player progress
|
2025-07-21 02:13:02 +05:00 |
|
Sun.cs
|
delayed sun animation
|
2025-07-19 19:39:07 +05:00 |
|
Sun.cs.uid
|
Atrocities
|
2025-06-14 21:20:28 +05:00 |
|
TimeScalableAnimationTree.cs
|
file refactor
|
2025-07-11 22:35:36 +05:00 |
|
TimeScalableAnimationTree.cs.uid
|
file refactor
|
2025-07-11 22:35:36 +05:00 |
|
TimeScalableTimer.cs
|
file refactor
|
2025-07-11 22:35:36 +05:00 |
|
TimeScalableTimer.cs.uid
|
file refactor
|
2025-07-11 22:35:36 +05:00 |