40 lines
884 B
C#
40 lines
884 B
C#
using Godot;
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using Newlon;
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using Newlon.Components.GUI.Seedpackets;
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using Newlon.Components.Plants;
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public partial class Previewport : SubViewport
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{
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private RuntimePlantData current_display;
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[Export] private Label title;
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[Export] private RichTextLabel description;
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public override void _Ready()
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{
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GetParent().GetViewport().GuiFocusChanged += OnFocusChanged;
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}
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public void OnFocusChanged(Control node)
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{
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if (node is Seedpacket packet)
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{
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ChangeDisplay(packet.GetPlantResource());
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}
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}
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private void ChangeDisplay(PlantResource resource)
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{
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// Expand with updates
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if (current_display != null)
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{
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current_display.QueueFree();
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}
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current_display = resource.Scene.Instantiate<RuntimePlantData>();
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title.Text = resource.display_name;
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description.Text = resource.display_description;
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AddChild(current_display);
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current_display.DisableBrain();
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}
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}
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