newlon/addons/pvzadventure/scripts/AdventureResourceInspector.cs
2025-07-16 16:12:50 +05:00

136 lines
3.2 KiB
C#

using Godot;
using System;
using System.Globalization;
[Tool]
public partial class AdventureResourceInspector : Node
{
const int ORDERED = 0;
const int EVENTS = 1;
private PackedScene zombieEditorScene = ResourceLoader.Load<PackedScene>("uid://db5ah76l43ng2");
private Tree tree;
private AdventureLevelResource heldResource;
private TreeItem root;
private Texture2D deleteTexture = ResourceLoader.Load<Texture2D>("res://addons/pvzadventure/icons/delete.png");
[Signal]
public delegate void RefreshedEventHandler();
[Export]
public Control editorContainer;
public override void _Ready()
{
tree = GetNode<Tree>("Tree");
}
public void Refresh(AdventureLevelResource resource)
{
heldResource = resource;
RefreshTree();
}
private void RefreshTree()
{
tree.Clear();
root = tree.CreateItem();
root.DisableFolding = true;
root.SetText(0, "Level");
EmitSignal(SignalName.Refreshed);
var initial = tree.CreateItem(root);
initial.SetText(0, "Initial data");
for (int i = 0; i < heldResource.waves.Count; i++)
{
var item = tree.CreateItem(root);
item.DisableFolding = true;
item.SetText(0, string.Format("Wave {0}", i));
item.AddButton(0, deleteTexture, tooltipText: "Removes wave. (note that number will not visibly change)");
var order = tree.CreateItem(item);
order.SetText(0, "Zombies");
var spawns = tree.CreateItem(item);
spawns.SetText(0, "Events");
var delay = tree.CreateItem(item);
if (heldResource.waves[i].customWaveDelay > 0)
delay.SetText(0, heldResource.waves[i].customWaveDelay.ToString(new CultureInfo("en-US")));
else
delay.SetText(0, "Delay");
delay.SetEditable(0, true);
}
}
public void OnNewButtonPressed()
{
var wave = new WaveData();
heldResource.waves.Add(wave);
RefreshTree();
}
public void OnItemSelected()
{
var selected = tree.GetSelected();
if ((selected.GetParent() == root && selected.GetIndex() != 0) || selected.IsEditable(0)) return;
foreach (var child in editorContainer.GetChildren())
{
child.QueueFree();
}
if (selected == root)
{
GD.Print("level pressed");
return;
}
var index = selected.GetIndex();
if (index == 0 && selected.GetParent() == root)
{
GD.Print("Initial data selected");
return;
}
if (index == ORDERED)
{
var editor = zombieEditorScene.Instantiate<ZombieEditor>();
editorContainer.AddChild(editor);
editor.SetEditedWave(heldResource.waves[GetWaveIndex(selected.GetParent())]);
return;
}
else if (index == EVENTS)
{
GD.Print("Events pressed");
return;
}
}
public void OnItemEdited()
{
var selected = tree.GetEdited();
if (float.TryParse(selected.GetText(0), new CultureInfo("en-US"), out float result))
{
heldResource.waves[GetWaveIndex(selected.GetParent())].customWaveDelay = result;
}
else
{
selected.SetText(0, "Delay");
heldResource.waves[GetWaveIndex(selected.GetParent())].customWaveDelay = 0;
}
}
public void OnTreeButtonClicked(TreeItem item, int column, int id, int button_index)
{
heldResource.waves.RemoveAt(GetWaveIndex(item));
RefreshTree();
}
private int GetWaveIndex(TreeItem waveTreeItem)
{
return int.Parse(waveTreeItem.GetText(0).Split(" ")[1]);
}
}