newlon/addons/pvzadventure/scripts/adventure-editor/AdventureResourceInspector.cs
2025-07-29 04:08:05 +05:00

189 lines
No EOL
5.1 KiB
C#

using Godot;
using System;
using System.Globalization;
#if TOOLS
[Tool]
public partial class AdventureResourceInspector : Node
{
const string LEVEL_ITEM_NAME = "Level";
const string INITIAL_ITEM_NAME = "Initial data";
const string ZOMBIES_ITEM_NAME = "Zombies";
const string EVENTS_ITEM_NAME = "Events";
const string HUGEWAVE_ITEM_NAME = "Is huge wave?";
const string SEEDPACKETS_ITEM_NAME = "Seedpackets editor";
private PackedScene zombieEditorScene = ResourceLoader.Load<PackedScene>("uid://db5ah76l43ng2");
private PackedScene initialEditorScene = ResourceLoader.Load<PackedScene>("uid://sqessjn0m4o3");
private PackedScene seedpacketEditorScene = ResourceLoader.Load<PackedScene>("uid://drc0o8du38apr");
private Tree tree;
private AdventureLevelResource heldResource;
private Texture2D deleteTexture = ResourceLoader.Load<Texture2D>("res://addons/pvzadventure/icons/delete.png");
[Signal]
public delegate void RefreshedEventHandler();
[Export]
public EditorsContainer editorContainer;
[Export]
public AdventureEditor adventureEditor;
private TreeItem root;
private TreeItem initialData;
private TreeItem seedpacketData;
public override void _Ready()
{
tree = GetNode<Tree>("Tree");
}
public void Refresh(AdventureLevelResource resource)
{
heldResource = resource;
RefreshTree();
}
private void RefreshTree()
{
EmitSignal(SignalName.Refreshed);
tree.Clear();
root = CreateItem(LEVEL_ITEM_NAME);
initialData = CreateItem(INITIAL_ITEM_NAME, root);
seedpacketData = CreateItem(SEEDPACKETS_ITEM_NAME, root);
for (int i = 0; i < heldResource.waves.Count; i++)
{
var wave = CreateItem(string.Format("Wave {0}", i), root);
wave.AddButton(0, deleteTexture, tooltipText: "Removes wave. (note that number will not visibly change)");
CreateItem(ZOMBIES_ITEM_NAME, wave);
CreateItem(EVENTS_ITEM_NAME, wave);
CreateItem(HUGEWAVE_ITEM_NAME, TreeItem.TreeCellMode.Check, true, wave)
.SetChecked(0, heldResource.waves[i].isHugeWave);
var delay = tree.CreateItem(wave);
if (heldResource.waves[i].customWaveDelay > 0)
delay.SetText(0, heldResource.waves[i].customWaveDelay.ToString(new CultureInfo("en-US")));
else
delay.SetText(0, heldResource.standardWaveDelay.ToString());
delay.SetEditable(0, true);
}
}
public void OnNewButtonPressed()
{
var wave = new WaveData();
heldResource.waves.Add(wave);
RefreshTree();
}
public void OnItemSelected()
{
var selected = tree.GetSelected();
if (selected.IsEditable(0) || selected.GetText(0).Split(" ")[0] == "Wave") return;
editorContainer.ClearChildren();
switch (selected.GetText(0))
{
case LEVEL_ITEM_NAME:
EditorInterface.Singleton.EditResource(adventureEditor.editedResource);
tree.DeselectAll();
return;
case ZOMBIES_ITEM_NAME:
var editor = zombieEditorScene.Instantiate<ZombieEditor>();
editorContainer.AddChild(editor);
SetupWaveEditor(editor, heldResource.waves[GetWaveIndex(selected.GetParent())]);
return;
case EVENTS_ITEM_NAME:
break;
case INITIAL_ITEM_NAME:
var initialEditor = initialEditorScene.Instantiate<InitialEditor>();
editorContainer.AddChild(initialEditor);
SetupEditor(initialEditor);
break;
case SEEDPACKETS_ITEM_NAME:
var seedpacketEditor = seedpacketEditorScene.Instantiate<SeedpacketEditor>();
editorContainer.AddChild(seedpacketEditor);
SetupEditor(seedpacketEditor);
break;
}
}
public void OnItemEdited()
{
var selected = tree.GetEdited();
if (selected.GetCellMode(0) == TreeItem.TreeCellMode.Check)
{
heldResource.waves[GetWaveIndex(selected.GetParent())].isHugeWave = selected.IsChecked(0);
}
else
{
if (float.TryParse(selected.GetText(0), new CultureInfo("en-US"), out float result))
{
heldResource.waves[GetWaveIndex(selected.GetParent())].customWaveDelay = result;
}
else
{
selected.SetText(0, "Delay");
heldResource.waves[GetWaveIndex(selected.GetParent())].customWaveDelay = 0;
}
}
Callable.From(RefreshTree).CallDeferred();
}
public void OnTreeButtonClicked(TreeItem item, int column, int id, int button_index)
{
heldResource.waves.RemoveAt(GetWaveIndex(item));
adventureEditor.HardReload();
RefreshTree();
}
private int GetWaveIndex(TreeItem waveTreeItem)
{
return int.Parse(waveTreeItem.GetText(0).Split(" ")[1]);
}
private TreeItem CreateItem(string Name, TreeItem root = null)
{
if (root == null)
{
var item = tree.CreateItem();
item.SetText(0, Name);
return item;
}
else
{
var item = tree.CreateItem(root);
item.SetText(0, Name);
return item;
}
}
private TreeItem CreateItem(string Name, TreeItem.TreeCellMode cellMode, bool editable, TreeItem root = null)
{
var item = tree.CreateItem(root);
item.SetCellMode(0, cellMode);
item.SetEditable(0, editable);
item.SetText(0, Name);
return item;
}
private void SetupEditor(BaseEditor editor)
{
editor.SetEditedData(heldResource);
editor.SaveCallback += adventureEditor.Save;
}
private void SetupWaveEditor(BaseWaveEditor editor, WaveData editedWave)
{
SetupEditor(editor);
editor.SetEditedWave(editedWave);
}
}
#endif