newlon/scripts/entities/plants/PlantSunSpawner.cs
2025-07-25 18:48:49 +05:00

27 lines
587 B
C#

using Godot;
using Newlon.Projectiles;
using Newlon.Components.Level;
using Newlon.Components.Droppables;
namespace Newlon.Components.Plants;
public partial class PlantSunSpawner : Node2D
{
[Export]
private PackedScene _sunScene;
[Export]
private int _amountPerSun;
public void Spawn()
{
var sun = _sunScene.Instantiate<Sun>();
sun.amount = _amountPerSun;
PoolContainer.Instance.Projectiles.AddChild(sun);
sun.GlobalPosition = GlobalPosition;
var mover = new DropMover();
sun.AddChild(mover);
}
}