newlon/scripts/entities/zombies/AudioDamage.cs
2025-07-19 20:13:34 +05:00

11 lines
175 B
C#

using Godot;
namespace Newlon.Components.Zombies;
public partial class AudioDamage : AudioStreamPlayer2D
{
public void OnDamaged(int amount, Node origin)
{
Play();
}
}