newlon/scripts/gamepad/ExplosionVibration.cs
2025-07-28 05:07:37 +05:00

10 lines
198 B
C#

using Godot;
using System;
public partial class ExplosionVibration : Node
{
public override void _EnterTree()
{
Input.StartJoyVibration(GamepadHandler.Instance.CurrentDevice, 0, 1,0.25f);
}
}