21 lines
508 B
C#
21 lines
508 B
C#
using Godot;
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using Newlon.Components.GUI.Seedpackets;
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using Newlon.Components.Level;
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using System;
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public partial class CostVeil : ColorRect
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{
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private Seedpacket packet;
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public override void _Ready()
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{
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packet = GetParent<Seedpacket>();
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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//Visible = RuntimeLevelData.Instance.SunCount < packet.GetResource().Cost;
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Visible = packet.disablePacket || packet._locked;
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}
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}
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