10 lines
198 B
C#
10 lines
198 B
C#
using Godot;
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using System;
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public partial class ExplosionVibration : Node
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{
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public override void _EnterTree()
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{
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Input.StartJoyVibration(GamepadHandler.Instance.CurrentDevice, 0, 1,0.25f);
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}
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}
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