newlon/scripts/particles/MixedParticles.cs
2025-07-30 03:52:34 +05:00

12 lines
216 B
C#

using Godot;
namespace Newlon.Particles;
public partial class MixedParticles : Node2D
{
[Export] private GpuParticles2D emitter;
public override void _Ready()
{
emitter.Finished += ()=> { QueueFree(); };
}
}