19 lines
371 B
C#
19 lines
371 B
C#
using Godot;
|
|
|
|
namespace Newlon;
|
|
|
|
[GlobalClass]
|
|
public partial class PlantResource : Resource
|
|
{
|
|
[Export]
|
|
public int Cost;
|
|
[Export]
|
|
public PackedScene Scene;
|
|
[Export]
|
|
public float ReloadTime;
|
|
[Export(PropertyHint.Range,"0,1,0.01")]
|
|
public float ReloadProgress;
|
|
[Export]
|
|
public Texture2D Preview;
|
|
[Export] public int Layer = 1;
|
|
}
|