17 lines
459 B
C#
17 lines
459 B
C#
using Godot;
|
|
|
|
namespace Newlon.Components.Zombies.Behaviours;
|
|
|
|
public partial class HoboBehaviour : Node
|
|
{
|
|
[Export] private EatBox _eatBox;
|
|
[Export] private AnimationTree _animationTree;
|
|
public bool isEating => _eatBox.isEating;
|
|
public bool canDestroyed = false;
|
|
public void Trashed()
|
|
{
|
|
canDestroyed = true;
|
|
((AnimationNodeStateMachinePlayback)_animationTree.Get("parameters/Tree/playback")).Travel("Destroy");
|
|
_eatBox._damage.SetMult(3.0f);
|
|
}
|
|
}
|