22 lines
No EOL
669 B
Text
22 lines
No EOL
669 B
Text
shader_type canvas_item;
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render_mode unshaded;
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uniform vec4 FLASH_COLOR : source_color = vec4(1,0.709803921,0.43921568,0.5);
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uniform vec4 HIGHLIGHT_COLOR : source_color = vec4(1,0.709803921,0.43921568,0.5);
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uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
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uniform float blend : hint_range(0,1,0.01);
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uniform bool selected = false;
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void fragment() {
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vec4 text = textureLod(screen_texture, SCREEN_UV, 0.0);
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if (text.a > 0.0001) {
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text.rgb /= text.a;
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}
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if (selected)
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{
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COLOR = vec4(mix(text.rgb,HIGHLIGHT_COLOR.rgb,HIGHLIGHT_COLOR.a),text.a);
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}
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COLOR = vec4(mix(text.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),text.a);
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} |