newlon/scripts/ScalableAudioPlayer.cs
2025-07-21 14:28:40 +05:00

12 lines
332 B
C#

using Godot;
using System;
public partial class ScalableAudioPlayer : AudioStreamPlayer
{
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
if(PitchScale != (float)Engine.TimeScale)
PitchScale = (float)Engine.TimeScale * (float)Engine.TimeScale;
}
}