newlon/scenes/entities/plants/snipach.tscn
2025-07-28 05:07:37 +05:00

85 lines
3.4 KiB
Text

[gd_scene load_steps=13 format=3 uid="uid://bmk41n57j7hgx"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_ltcu2"]
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_ktw4a"]
[ext_resource type="Texture2D" uid="uid://dvldjlg0nr355" path="res://assets/sprites/atlases/atlas1.png" id="3_ktw4a"]
[ext_resource type="Script" uid="uid://cu63aiowp5bqd" path="res://scripts/entities/plants/DragAction.cs" id="4_5jowj"]
[ext_resource type="Script" uid="uid://co7ttejdo2qot" path="res://scripts/entities/plants/AreaAttack.cs" id="5_twsk4"]
[ext_resource type="Script" uid="uid://csgksiyma0h4t" path="res://scripts/entities/plants/behaviours/SnipachBehaviour.cs" id="6_twsk4"]
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="7_3hyni"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f4wwx"]
resource_local_to_scene = true
shader = ExtResource("2_ktw4a")
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
shader_parameter/selected = false
shader_parameter/blend = 0.0
[sub_resource type="AtlasTexture" id="AtlasTexture_f4wwx"]
atlas = ExtResource("3_ktw4a")
region = Rect2(525, 241, 79, 72)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ktw4a"]
size = Vector2(39.5, 66)
[sub_resource type="AtlasTexture" id="AtlasTexture_3hyni"]
atlas = ExtResource("3_ktw4a")
region = Rect2(592, 64, 50, 60)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5jowj"]
size = Vector2(40, 36)
[node name="Snipach" instance=ExtResource("1_ltcu2")]
internal_id = "snipach"
MaxHP = 30.0
[node name="Sprite2D" parent="." index="0"]
material = SubResource("ShaderMaterial_f4wwx")
position = Vector2(8, -16)
texture = SubResource("AtlasTexture_f4wwx")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"]
position = Vector2(-0.75, -13)
shape = SubResource("RectangleShape2D_ktw4a")
[node name="DragAction" type="Node" parent="Hitbox" index="1"]
script = ExtResource("4_5jowj")
[node name="FlashController" parent="." index="4"]
shaderMaterial = SubResource("ShaderMaterial_f4wwx")
[node name="ShootBox" type="Area2D" parent="." index="5"]
visible = false
collision_layer = 32
collision_mask = 24
input_pickable = false
script = ExtResource("5_twsk4")
_damage = 400
[node name="Sprite2D" type="Sprite2D" parent="ShootBox" index="0"]
texture = SubResource("AtlasTexture_3hyni")
[node name="CollisionShape2D" type="CollisionShape2D" parent="ShootBox" index="1"]
shape = SubResource("RectangleShape2D_5jowj")
[node name="Behaviour" type="Node" parent="." index="6" node_paths=PackedStringArray("attackBox", "timer", "guardTimer")]
script = ExtResource("6_twsk4")
attackBox = NodePath("../ShootBox")
timer = NodePath("Timer")
guardTimer = NodePath("GuardTimer")
[node name="Timer" type="Timer" parent="Behaviour" index="0" node_paths=PackedStringArray("entity")]
wait_time = 15.0
one_shot = true
script = ExtResource("7_3hyni")
entity = NodePath("../..")
[node name="GuardTimer" type="Timer" parent="Behaviour" index="1"]
wait_time = 0.2
one_shot = true
autostart = true
ignore_time_scale = true
[connection signal="DragBegin" from="Hitbox/DragAction" to="Behaviour" method="OnDragBegin"]
[connection signal="DragEnd" from="Hitbox/DragAction" to="Behaviour" method="OnDragEnd"]