newlon/scripts/resources/MoneyReward.cs
2025-07-25 18:48:49 +05:00

20 lines
342 B
C#

using Godot;
namespace Newlon.Resources;
[GlobalClass]
[Tool]
public partial class MoneyReward : RewardResource
{
[Export] public int Cost;
public override PackedScene GetPreview()
{
return Scene;
}
public override bool Redeem()
{
PlayerProgress.Instance.Money += Cost;
return true;
}
}