Entity rework unifies code, allowing plants to use: 1. Zombie nodes 2. Effects system 3. Local timescale Also it allows animation rework for zombies (and plants).. |
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| .. | ||
| 3d | ||
| audio | ||
| fonts | ||
| shaders | ||
| sprites | ||
Entity rework unifies code, allowing plants to use: 1. Zombie nodes 2. Effects system 3. Local timescale Also it allows animation rework for zombies (and plants).. |
||
|---|---|---|
| .. | ||
| 3d | ||
| audio | ||
| fonts | ||
| shaders | ||
| sprites | ||