newlon/resources/animations/zombies/basic_zombie_tree.tres
2025-06-29 01:15:45 +05:00

39 lines
2.1 KiB
Text

[gd_resource type="AnimationNodeStateMachine" load_steps=9 format=3 uid="uid://dj0blope85bg7"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"]
animation = &"basic_zombie/eat"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"]
animation = &"basic_zombie/idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"]
animation = &"basic_zombie/walk"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_r8rju"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y2ivb"]
advance_mode = 2
advance_expression = "get(\"isEating\") == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7d3k4"]
advance_mode = 2
advance_expression = "get(\"isEating\") == true"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_kk4wi"]
advance_mode = 2
advance_expression = "get(\"isEating\") == false"
[resource]
states/End/position = Vector2(977, 90)
states/basic_zombie_eat/node = SubResource("AnimationNodeAnimation_h0rfo")
states/basic_zombie_eat/position = Vector2(575, 185)
states/basic_zombie_idle/node = SubResource("AnimationNodeAnimation_nog33")
states/basic_zombie_idle/position = Vector2(366, 100)
states/basic_zombie_walk/node = SubResource("AnimationNodeAnimation_g2uel")
states/basic_zombie_walk/position = Vector2(575, 35)
transitions = ["Start", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "basic_zombie_idle", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_r8rju"), "basic_zombie_idle", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "basic_zombie_walk", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "basic_zombie_eat", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_kk4wi")]
graph_offset = Vector2(13, 26)