newlon/scripts/components/gui/choose_your_seeds/LevelRunButton.cs

13 lines
291 B
C#

using Godot;
public partial class LevelRunButton : Button
{
[Export] private AnimationPlayer _player;
public override void _Pressed()
{
RuntimeLevelData.Instance.SetLevelState(RuntimeLevelData.LevelStates.Game);
GetTree().Paused = false;
_player.Play("Hide");
}
}