newlon/scripts/resources/DisplayResource.cs
2025-07-03 22:33:54 +05:00

20 lines
510 B
C#

using Godot;
public partial class DisplayResource : Resource
{
[Export] public string name_key;
[Export] public string description_key;
[Export]
public float Cost;
[Export]
public PackedScene Scene;
[Export]
public float ReloadTime;
[Export(PropertyHint.Range, "0,1,0.01")]
public float ReloadProgress;
[Export]
public Texture2D Preview;
[Export] public CustomSeedpacketFrame customFrame;
[Export] public int Layer = 1;
public string internal_id;
}