41 lines
1.5 KiB
Text
41 lines
1.5 KiB
Text
[gd_scene load_steps=6 format=3 uid="uid://t0vpmycj6c8j"]
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[ext_resource type="Shader" uid="uid://c5kv2gwtme1dk" path="res://assets/shaders/radial_progress.gdshader" id="1_jj4sa"]
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[ext_resource type="Texture2D" uid="uid://b0jta6xgl7mvc" path="res://assets/sprites/gui/shovel_button.png" id="2_jj4sa"]
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[ext_resource type="Texture2D" uid="uid://fd6drk2su0df" path="res://assets/sprites/gui/EmptyShovel.tres" id="2_pw2pj"]
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[ext_resource type="Script" uid="uid://d4dbg0us5ngxy" path="res://scripts/gui/ShovelButton.cs" id="3_u6gir"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_grw26"]
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shader = ExtResource("1_jj4sa")
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shader_parameter/region_rect = Vector4(46, 174, 51, 47)
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shader_parameter/progress = 1.0
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[node name="ShovelButton" type="TextureButton" node_paths=PackedStringArray("raycast", "timer")]
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material = SubResource("ShaderMaterial_grw26")
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anchors_preset = -1
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anchor_right = 0.085
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anchor_bottom = 0.117
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offset_right = -11.0
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offset_bottom = -6.8
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size_flags_horizontal = 4
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size_flags_vertical = 0
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mouse_default_cursor_shape = 2
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toggle_mode = true
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texture_normal = ExtResource("2_jj4sa")
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texture_pressed = ExtResource("2_pw2pj")
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stretch_mode = 5
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script = ExtResource("3_u6gir")
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raycast = NodePath("RayCast2D")
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timer = NodePath("Timer")
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[node name="RayCast2D" type="RayCast2D" parent="."]
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exclude_parent = false
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target_position = Vector2(0, 0)
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collision_mask = 24
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hit_from_inside = true
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collide_with_areas = true
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collide_with_bodies = false
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[node name="Timer" type="Timer" parent="."]
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wait_time = 90.0
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one_shot = true
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