newlon/scripts/level/GameTimer.cs
2025-07-17 20:57:18 +05:00

17 lines
301 B
C#

using Godot;
using Newlon.Components.Level;
public partial class GameTimer : Timer
{
public void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
if (state == RuntimeLevelData.LevelStates.Game)
{
Start();
}
else
{
Stop();
}
}
}