newlon/scripts/resources/RewardResource.cs
2025-07-21 02:13:02 +05:00

13 lines
355 B
C#

using Godot;
[GlobalClass]
[Tool]
public abstract partial class RewardResource : Resource
{
[Export]
public PackedScene Scene { get; private set; }
[Export] public string Name { get; private set; }
[Export] public string Description { get; private set; }
public abstract PackedScene GetPreview();
public abstract bool Redeem();
}