84 lines
3.6 KiB
Text
84 lines
3.6 KiB
Text
[gd_scene load_steps=16 format=3 uid="uid://hhjbqkjqpt7x"]
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[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_3dq4c"]
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[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_2dq8e"]
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[ext_resource type="Script" uid="uid://fd4im1fmwc5n" path="res://scripts/components/Armor.cs" id="3_5s7in"]
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[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/components/particles/FallParticle.cs" id="3_w70im"]
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[ext_resource type="Texture2D" uid="uid://ceqvdmude7cgg" path="res://assets/sprites/cone1.tres" id="4_qdhik"]
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[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="4_qof5v"]
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[ext_resource type="Script" uid="uid://bbw848msxb4re" path="res://scripts/components/DegradingSprite.cs" id="5_ickyd"]
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[ext_resource type="Texture2D" uid="uid://cl5ekw72wi75c" path="res://assets/sprites/cone2.tres" id="6_b6mal"]
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[ext_resource type="AudioStream" uid="uid://bmupd3v3gvsca" path="res://assets/audio/sfx/plastichit_generic.tres" id="7_0amn8"]
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[ext_resource type="Texture2D" uid="uid://cnn81r1y0xwod" path="res://assets/sprites/cone3.tres" id="7_011r0"]
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[ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="7_67t4t"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_sat5k"]
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resource_local_to_scene = true
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shader = ExtResource("2_2dq8e")
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shader_parameter/blend_color = Color(1, 1, 1, 1)
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shader_parameter/amount = 0.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_67t4t"]
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[sub_resource type="Resource" id="Resource_w70im"]
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resource_local_to_scene = true
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script = ExtResource("4_qof5v")
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flat_value = 10.0
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percentage_value = 0.0
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mult_value = 1.0
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[sub_resource type="Resource" id="Resource_qof5v"]
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resource_local_to_scene = true
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script = ExtResource("4_qof5v")
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flat_value = 0.2
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percentage_value = 0.0
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mult_value = 1.0
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[node name="ConeZombie" node_paths=PackedStringArray("_armor") instance=ExtResource("1_3dq4c")]
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_armor = NodePath("Armor")
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[node name="CanvasGroup" parent="." index="0"]
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material = SubResource("ShaderMaterial_sat5k")
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[node name="Hat" type="RigidBody2D" parent="CanvasGroup" index="1" node_paths=PackedStringArray("data")]
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position = Vector2(-9, -76)
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collision_layer = 128
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collision_mask = 64
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mass = 0.5
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center_of_mass_mode = 1
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freeze = true
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script = ExtResource("3_w70im")
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data = NodePath("../..")
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maxAngle = 45.0
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minTorque = -45.0
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maxTorque = 45.0
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Impulse = 100.0
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[node name="Sprite" type="Sprite2D" parent="CanvasGroup/Hat" index="0" node_paths=PackedStringArray("armor")]
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position = Vector2(-1, -12)
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texture = ExtResource("4_qdhik")
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script = ExtResource("5_ickyd")
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armor = NodePath("../../../Armor")
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degradationStages = Array[Texture]([ExtResource("4_qdhik"), ExtResource("6_b6mal"), ExtResource("7_011r0")])
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thresholdPercentage = Array[float]([1.0, 0.667, 0.333])
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/Hat" index="1"]
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position = Vector2(1, -6)
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shape = SubResource("CircleShape2D_67t4t")
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[node name="Eatbox" parent="." index="2"]
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_damage = SubResource("Resource_w70im")
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[node name="Mover" parent="." index="5"]
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_speed = SubResource("Resource_qof5v")
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[node name="Armor" type="Node" parent="." index="7"]
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script = ExtResource("3_5s7in")
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MaxHP = 130
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[node name="HitPlayer" parent="." index="8"]
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playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
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channels = Array[String](["plastic_hit", "hit"])
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[connection signal="ArmorLost" from="Armor" to="HitPlayer" method="Next"]
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[connection signal="ArmorLost" from="Armor" to="CanvasGroup/Hat" method="FallOff"]
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