newlon/scripts/systems/effects/Effect.cs

12 lines
319 B
C#

using Godot;
namespace Newlon.Systems.Effects;
public abstract partial class Effect : Resource
{
[Export] public float Duration;
[Export] public Utility.EffectSlots Slot;
public abstract void Enter(Node target);
public abstract void Process(Node target);
public abstract void Exit(Node target);
}