28 lines
643 B
C#
28 lines
643 B
C#
using Godot;
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namespace Newlon.Resources;
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[GlobalClass]
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[Tool]
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public partial class ZombieResource : EntityResource
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{
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public GridEntityResource ToGridEntity()
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{
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GridEntityResource result = new();
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result.NameKey = NameKey;
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result.DescriptionKey = DescriptionKey;
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result.Cost = Cost;
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result.Scene = Scene;
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result.ReloadTime = ReloadTime;
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result.ReloadProgress = ReloadProgress;
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result.Preview = Preview;
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result.CustomFrame = CustomFrame;
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result.Order = Order;
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result.Layer = 1;
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result.DontRegister = true;
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return result;
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}
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}
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