newlon/scripts/resources/DisplayResource.cs
2025-07-16 04:11:26 +05:00

22 lines
552 B
C#

using Godot;
[Tool]
public partial class DisplayResource : Resource
{
[Export] public string name_key;
[Export] public string description_key;
[Export]
public float Cost;
[Export]
public PackedScene Scene;
[Export]
public float ReloadTime;
[Export(PropertyHint.Range, "0,1,0.01")]
public float ReloadProgress;
[Export]
public Texture2D Preview;
[Export] public CustomSeedpacketFrame customFrame;
[Export] public int Layer = 1;
[Export] public int Order = 0;
public string internal_id;
}