27 lines
460 B
C#
27 lines
460 B
C#
using Godot;
|
|
using Newlon.Components;
|
|
|
|
namespace Newlon.Systems.Effects;
|
|
|
|
[GlobalClass]
|
|
public partial class PermanentSpeedEffect : Effect
|
|
{
|
|
[Export] public float Multiplier;
|
|
|
|
public override void Enter(Node target)
|
|
{
|
|
if (target is Entity entity)
|
|
{
|
|
entity.LocalTimescale *= Multiplier;
|
|
}
|
|
}
|
|
|
|
public override void Exit(Node target)
|
|
{
|
|
}
|
|
|
|
public override void Process(Node target)
|
|
{
|
|
|
|
}
|
|
}
|