16 lines
285 B
C#
16 lines
285 B
C#
using Godot;
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using System;
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public partial class AreaAttack : Area2D
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{
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[Export] private int _damage;
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public void Attack()
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{
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foreach (var zombie in GetOverlappingAreas())
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{
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var zombieData = zombie.GetParent<RuntimeZombieData>();
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zombieData?.TakeDamage(_damage);
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}
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}
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}
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