19 lines
464 B
C#
19 lines
464 B
C#
using Godot;
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using Newlon.Components;
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namespace Newlon.Systems.Effects;
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[GlobalClass]
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public abstract partial class Effect : Resource
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{
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[Export] public float Duration;
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[Export] public string Slot;
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public abstract void Enter(Entity target);
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public abstract void Process(Entity target);
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public abstract void Exit(Entity target);
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private Tween CreateTween(Entity fromEntity)
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{
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return fromEntity.CreateTweenEffect(this);
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}
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}
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