; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="nsomva"
run/main_scene="uid://bxt4kgs6px3t8"
config/features=PackedStringArray("4.6", "GL Compatibility")
config/icon="res://icon.svg"

[autoload]

GameplaySignalBus="*uid://cqh0t2i1slf8u"
TurnSchedule="*uid://cbrs61uy1wkwe"

[debug]

gdscript/warnings/integer_division=0

[display]

window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"

[internationalization]

locale/translations=PackedStringArray("res://translations/units.ru.translation", "res://translations/units.en.translation")

[physics]

3d/physics_engine="Jolt Physics"

[rendering]

textures/canvas_textures/default_texture_filter=0
rendering_device/driver.windows="d3d12"
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
