; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="nsomva" run/main_scene="uid://bxt4kgs6px3t8" config/features=PackedStringArray("4.6", "GL Compatibility") config/icon="res://icon.svg" [autoload] GameplaySignalBus="*uid://cqh0t2i1slf8u" TurnSchedule="*uid://cbrs61uy1wkwe" [debug] gdscript/warnings/integer_division=0 [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/stretch/mode="canvas_items" [internationalization] locale/translations=PackedStringArray("res://translations/units.ru.translation", "res://translations/units.en.translation") [physics] 3d/physics_engine="Jolt Physics" [rendering] textures/canvas_textures/default_texture_filter=0 rendering_device/driver.windows="d3d12" renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"