nsomva/systems/gameplay_signal_bus.gd
2026-02-28 18:08:26 +05:00

10 lines
224 B
GDScript

extends Node
@warning_ignore_start("unused_signal")
signal highlight_empty(empty: Array[int])
signal highlight_units(unit: Array[int])
signal spawn_unit(unit: Unit)
signal unit_spawn_confirmed
signal unit_spawn_cancelled