nsomva/systems/gameplay_signal_bus.gd
2026-03-01 23:57:17 +05:00

12 lines
262 B
GDScript

extends Node
@warning_ignore_start("unused_signal")
signal highlight_empty(empty: Array[int])
signal highlight_units(unit: Array[int])
signal spawn_unit(unit: Unit)
signal unit_spawn_confirmed
signal unit_spawn_cancelled
signal draw_card(card: CardResource)