Plugin for ships

This commit is contained in:
Rendo 2025-11-15 10:36:21 +05:00
commit 1a11e0d670
3 changed files with 12 additions and 2 deletions

View file

@ -1,7 +1,8 @@
use bevy::prelude::*;
use crate::collision::{Collided, Collider, CollisionPlugin};
use crate::collision::CollisionPlugin;
use crate::movable::MovablePlugin;
use crate::ships::ShipsPlugin;
mod collision;
mod movable;
@ -12,5 +13,6 @@ fn main() {
.add_plugins(DefaultPlugins)
.add_plugins(MovablePlugin)
.add_plugins(CollisionPlugin)
.add_plugins(ShipsPlugin)
.run();
}

View file

@ -1,4 +1,4 @@
use bevy::ecs::component::Component;
use bevy::prelude::*;
#[derive(Component)]
pub struct Enemy;

View file

@ -1,2 +1,10 @@
use bevy::prelude::*;
pub mod enemy;
pub mod player;
pub struct ShipsPlugin;
impl Plugin for ShipsPlugin {
fn build(&self, app: &mut bevy::app::App) {}
}