generated from 2ndbeam/bevy-template
feat: Player attacking
- Added BpmTimer.accuracy method - Added Weapon.attack_offset method - Replaced beats_remaining with timer in Attacking and Awaiting - AttackArea spawning on Attacking end
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9 changed files with 107 additions and 58 deletions
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@ -25,6 +25,7 @@ impl Plugin for GamePlugin {
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))
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.add_systems(Startup, setup)
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.add_systems(Update, (
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combat::attack::update_attack_areas,
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player::systems::handle_input,
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timer::update_bpm_timers,
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))
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