generated from 2ndbeam/bevy-template
feat: added clap for level parsing
- Camera sets up as a child of player entity
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79fe190b6b
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7 changed files with 156 additions and 13 deletions
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@ -6,12 +6,15 @@ floors = [
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{ x = 0, y = 0, w = 16 },
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{ x = 0, y = 4, w = 16 },
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{ x = 0, y = 8, w = 16 },
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{ x = 0, y = 12, w = 16 },
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]
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walls = [
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{ x = 0, y = 1, h = 3 },
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{ x = 0, y = 5, h = 3 },
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{ x = 0, y = 9, h = 3 },
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{ x = 15, y = 1, h = 3 },
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{ x = 15, y = 5, h = 3 },
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{ x = 15, y = 9, h = 3 },
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]
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wall_connectors = [
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{ x = 4, y = 3 },
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@ -29,7 +32,7 @@ doors = [
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{ x = 11, y = 5, facing = "left" },
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]
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stairs = [
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{ x = 8, y = 1 },
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{ x = 8, y = 1, floors = 3 },
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]
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containers = [
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{ x = 2, y = 1 },
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