feat: added clap for level parsing

- Camera sets up as a child of player entity
This commit is contained in:
Alexey 2026-03-30 20:43:46 +03:00
commit 3cddecf592
7 changed files with 156 additions and 13 deletions

View file

@ -6,12 +6,15 @@ floors = [
{ x = 0, y = 0, w = 16 },
{ x = 0, y = 4, w = 16 },
{ x = 0, y = 8, w = 16 },
{ x = 0, y = 12, w = 16 },
]
walls = [
{ x = 0, y = 1, h = 3 },
{ x = 0, y = 5, h = 3 },
{ x = 0, y = 9, h = 3 },
{ x = 15, y = 1, h = 3 },
{ x = 15, y = 5, h = 3 },
{ x = 15, y = 9, h = 3 },
]
wall_connectors = [
{ x = 4, y = 3 },
@ -29,7 +32,7 @@ doors = [
{ x = 11, y = 5, facing = "left" },
]
stairs = [
{ x = 8, y = 1 },
{ x = 8, y = 1, floors = 3 },
]
containers = [
{ x = 2, y = 1 },