55cbd39172
ui: Visible item dragging
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- Also tinting inventory slot on hover
2026-03-12 10:04:35 +03:00
a462c64786
feat: Implemented basic item drag-and-drop
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- Added bundle names
- Added system to update bundle names with entity name
2026-03-11 22:40:17 +03:00
0add3e4c20
feat: unfinished item drag and drop
2026-03-11 17:29:27 +03:00
c46fa75e54
feat!: Item processing
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- Added try_insert_item system
- Added rotated field on Item
- Implemented UI item drawing with scale and rotation
BREAKING CHANGE: Item.swap_size renamed to Item.rotate
Item.clone_swapped renamed to Item.clone_rotated
2026-03-11 14:55:27 +03:00
ab993be476
ui: Beginning of UI-related stuff
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- UiRoot component
- WindowSize resource and update_window_size system
- UiInventory and UiInventorySlot components
- UiInventory now shows player inventory slots
2026-03-09 13:59:51 +03:00
5f59e02788
feat: Implemented Inventory.find_free_space
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- Added tests for find_free_space
2026-03-07 22:00:00 +03:00
13dd936044
tests: Added more tests
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- Added 2 more tests related to item moving
- Refactored inventory tests internals
2026-03-07 19:47:21 +03:00
fee774dddd
feat: Implemented Inventory::can_move
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- Changed Inventory::can_fit signature
- Added can_move_item test
2026-03-06 17:38:57 +03:00
dab3134f15
feat: Added Inventory and Item components
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- Moved input tests into nested module
- Added inventory tests
2026-03-06 16:41:17 +03:00
957717671a
feat: Player is now using leafwing-input-manager
2026-03-03 16:49:28 +03:00
44c2c9f58a
assets: Added inventory slot sprite
2026-03-03 09:37:45 +03:00
ae7bfd7c27
feat: Added input system
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- Added input plugin to manage controls config
- Added tests for casting InputMap to InputAsset and backwards
2026-03-03 09:26:52 +03:00
10afe6fd08
feat: Player, assets and basic movement
2026-02-12 17:09:57 +03:00
975e065fde
Initial commit
2026-02-12 10:18:42 +00:00