Added rotatable laser weapon
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parent
1ee0b529a8
commit
154da5104e
10 changed files with 99 additions and 13 deletions
22
scenes/Ships/Modules/Weapons/laser.tscn
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22
scenes/Ships/Modules/Weapons/laser.tscn
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@ -0,0 +1,22 @@
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[gd_scene load_steps=5 format=3 uid="uid://bf10g066l8grd"]
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[ext_resource type="PackedScene" uid="uid://ryy1tdrxmjav" path="res://scenes/Ships/Modules/Weapons/weapon.tscn" id="1_l10lx"]
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[ext_resource type="Texture2D" uid="uid://1yihkbdosopx" path="res://sprites/lasergun.png" id="2_5ysch"]
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[ext_resource type="Script" path="res://scripts/Weapons/laser.gd" id="2_qqcrf"]
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[ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_65sll"]
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[node name="Laser" node_paths=PackedStringArray("spawner_points") instance=ExtResource("1_l10lx")]
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script = ExtResource("2_qqcrf")
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max_gun_rotation = 30.0
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id = "laser"
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ammo_type = "Laser Energy"
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ammo_consumption = 1.0
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spawner_points = [NodePath("Gun")]
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[node name="Gun" type="Sprite2D" parent="." index="1"]
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texture = ExtResource("2_5ysch")
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centered = false
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offset = Vector2(0, -6.5)
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[node name="Frame" type="Sprite2D" parent="." index="2"]
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texture = ExtResource("3_65sll")
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@ -7,10 +7,8 @@
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script = ExtResource("1_ga8vg")
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projectile = ExtResource("2_qo148")
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shoot_timer = NodePath("ShootTimer")
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spawner_points = [NodePath("Spawner")]
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spawner_points = [NodePath("")]
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[node name="ShootTimer" type="Timer" parent="."]
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wait_time = 0.25
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one_shot = true
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[node name="Spawner" type="Node2D" parent="."]
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@ -3,11 +3,11 @@
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[ext_resource type="Script" path="res://scripts/Ship/player_ship.gd" id="2_oqdd7"]
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[ext_resource type="Script" path="res://scripts/Ship/player_input_controller.gd" id="3_0e84a"]
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[ext_resource type="PackedScene" uid="uid://bsu4eqwdfewwi" path="res://scenes/Ships/Modules/Hulls/hull.tscn" id="3_ku5af"]
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[ext_resource type="PackedScene" uid="uid://ryy1tdrxmjav" path="res://scenes/Ships/Modules/Weapons/weapon.tscn" id="4_fy1be"]
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[ext_resource type="PackedScene" uid="uid://mw4kwxoeqch3" path="res://scenes/Ships/Modules/Engines/engine.tscn" id="4_pmbbn"]
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[ext_resource type="PackedScene" uid="uid://bunboi5ouscw8" path="res://scenes/Ships/Modules/Shields/shield.tscn" id="5_7fjpq"]
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[ext_resource type="Script" path="res://scripts/Ship/player_camera.gd" id="5_rclap"]
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[ext_resource type="Script" path="res://scripts/Ship/weapons.gd" id="6_f6fm2"]
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[ext_resource type="PackedScene" uid="uid://bf10g066l8grd" path="res://scenes/Ships/Modules/Weapons/laser.tscn" id="7_0ss0b"]
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[sub_resource type="GDScript" id="GDScript_ry4sc"]
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resource_name = "money_counter"
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@ -101,10 +101,9 @@ contact_monitor = true
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[node name="Weapons" type="Node2D" parent="."]
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script = ExtResource("6_f6fm2")
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[node name="Weapon" parent="Weapons" instance=ExtResource("4_fy1be")]
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[node name="Laser" parent="Weapons" instance=ExtResource("7_0ss0b")]
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position = Vector2(75, 0)
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action_id = "primary"
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ammo_type = "Laser Energy"
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ammo_consumption = 1.0
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[node name="ColorableGUI" type="CanvasLayer" parent="."]
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@ -25,4 +25,4 @@ position = Vector2(19, 10)
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position = Vector2(7171, -28)
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[node name="KamikazeShip" parent="FactionAggressive" index="0" instance=ExtResource("4_i6rbg")]
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position = Vector2(147, 92)
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position = Vector2(4245, -1247)
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