Completed profile meta save/load + legit check by hash
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3 changed files with 52 additions and 19 deletions
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@ -2,6 +2,7 @@ extends Node2D
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var map_width = 1280
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var map_height = 720
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var menu_id = 0
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@onready var b1 = $Control/MenuButton1
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@onready var b2 = $Control/MenuButton2
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@onready var b3 = $Control/MenuButton3
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@ -36,3 +37,4 @@ func change_menu(id):
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b3.change_name()
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b4.change_name()
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b5.change_name()
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menu_id = id
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@ -2,7 +2,7 @@ extends Button
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@export var id = "Null"
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@onready var сontroller = $"../.."
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@onready var controller = $"../.."
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func _ready():
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button_up.connect(_on_button_up)
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@ -15,9 +15,16 @@ func _on_button_up():
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"CreateProfile":
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Game.profile_create("1")
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"LoadProfile":
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Game.profile_load("1")
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Game.profile_legit_check(Game.profile_load("1"))
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"DeleteProfile":
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Game.profile_delete("1")
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"ExitGame":
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get_tree().quit()
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"Profiles":
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controller.change_menu(1)
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"Back":
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var new_menu_id = 0
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controller.change_menu(new_menu_id)
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func change_name():
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visible = true
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