cosmic/scripts/nebula.gd

11 lines
330 B
GDScript

extends ColorRect
@onready var ship = get_tree().current_scene.get_node("MainShip")
@onready var space = get_tree().current_scene
func _physics_process(_delta):
material.set_shader_parameter("offset",ship.global_position)
func _on_space_updated_colors():
material.set_shader_parameter("nebula_color",space.color_background)