Fixed player movement and added camera rotation
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c0455a3cb4
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2a809c857a
3 changed files with 22 additions and 5 deletions
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@ -15,7 +15,7 @@
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[node name="RotationalSprite" type="Sprite3D" parent="."]
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billboard = 2
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texture_filter = 0
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texture = ExtResource("1_7qny8")
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texture = ExtResource("8_snoby")
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script = ExtResource("2_hmq60")
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rotations = Dictionary[float, Texture2D]({
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0.0: ExtResource("6_d1vpv"),
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@ -1,11 +1,15 @@
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[gd_scene load_steps=3 format=3 uid="uid://d23028pr0jahr"]
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[gd_scene load_steps=4 format=3 uid="uid://d23028pr0jahr"]
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[ext_resource type="PackedScene" uid="uid://bgnb01j1nphhi" path="res://base/scenes/rooms/test.tscn" id="1_sjeh3"]
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[ext_resource type="PackedScene" uid="uid://dwx5tcatj35gu" path="res://base/scenes/player.tscn" id="2_uxs03"]
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[ext_resource type="PackedScene" uid="uid://twqkevpn0q1a" path="res://base/scenes/enemies/test_enemy.tscn" id="3_tk4w0"]
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[node name="Game" type="Node3D"]
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[node name="Test Room" parent="." instance=ExtResource("1_sjeh3")]
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[node name="Player" parent="." instance=ExtResource("2_uxs03")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.208048, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.208048, 1.61008)
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[node name="TestEnemy" parent="." instance=ExtResource("3_tk4w0")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.695979)
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