damage and speed is now modifiable

This commit is contained in:
Rendo 2025-07-26 22:07:53 +05:00
commit 71d403298f
2 changed files with 2 additions and 2 deletions

View file

@ -2,7 +2,7 @@ extends Resource
class_name BaseBullet
@export var damage : float
@export var damage : NumericModifiers
func get_packed_scene() -> PackedScene:
return null

View file

@ -3,7 +3,7 @@ extends BaseBullet
class_name ProjectileBullet
@export var scene : PackedScene
@export var speed : float
@export var speed : NumericModifiers
func get_packed_scene() -> PackedScene:
return scene