Global refactor
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parent
3868af29e3
commit
0589ca4e23
180 changed files with 249 additions and 401 deletions
15
gui/buy_menu/buy_button/buy_button.gd
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15
gui/buy_menu/buy_button/buy_button.gd
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extends Button
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@export var weapon: WeaponResource
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func _ready() -> void:
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icon = weapon.preview
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text = str(weapon.cost)
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func _pressed() -> void:
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var player_data = Session.get_player_data()
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if player_data["money"] >= weapon.cost:
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var player: Player = Session.player_nodes[multiplayer.get_unique_id()]
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player_data["money"] -= weapon.cost
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player.get_node("WeaponSystem").add(weapon.weapon_system_scene.instantiate(),"ability_first")
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1
gui/buy_menu/buy_button/buy_button.gd.uid
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1
gui/buy_menu/buy_button/buy_button.gd.uid
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@ -0,0 +1 @@
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uid://bq32y7eee1f63
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17
gui/buy_menu/buy_button/buy_button.tscn
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17
gui/buy_menu/buy_button/buy_button.tscn
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[gd_scene load_steps=3 format=3 uid="uid://b1ej6kmbjpm78"]
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[ext_resource type="Texture2D" uid="uid://dnxw4x3cmu7io" path="res://icon.svg" id="1_apu4l"]
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[ext_resource type="Script" uid="uid://bq32y7eee1f63" path="res://gui/buy_menu/buy_button/buy_button.gd" id="1_impj7"]
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[node name="BuyButton" type="Button"]
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anchors_preset = -1
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anchor_right = 0.035
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anchor_bottom = 0.075
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offset_right = -4.799999
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offset_bottom = -14.000004
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text = "3600"
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icon = ExtResource("1_apu4l")
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icon_alignment = 1
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vertical_icon_alignment = 0
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expand_icon = true
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script = ExtResource("1_impj7")
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29
gui/buy_menu/buy_menu.gd
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29
gui/buy_menu/buy_menu.gd
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extends ColorRect
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func _ready() -> void:
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Session.round_state_changed.connect(on_round_state_changed)
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func on_round_state_changed(state: int) -> void:
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if state != Session.ROUND_STATES.BUY:
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visible = false
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if visible:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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else:
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if Session.session_started_flag:
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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else:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("plr_buy"):
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if Session.round_state == Session.ROUND_STATES.BUY:
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visible = not visible
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else:
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visible = false
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if visible:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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else:
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if Session.session_started_flag:
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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else:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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1
gui/buy_menu/buy_menu.gd.uid
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1
gui/buy_menu/buy_menu.gd.uid
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uid://dba17sgimp4j0
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45
gui/buy_menu/buy_menu.tscn
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45
gui/buy_menu/buy_menu.tscn
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[gd_scene load_steps=5 format=3 uid="uid://j5lgbg8c0pq"]
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[ext_resource type="PackedScene" uid="uid://b1ej6kmbjpm78" path="res://gui/buy_menu/buy_button/buy_button.tscn" id="1_8guql"]
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[ext_resource type="Script" uid="uid://dba17sgimp4j0" path="res://gui/buy_menu/buy_menu.gd" id="1_ko0fn"]
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[ext_resource type="Resource" uid="uid://b081hg7uxx1wu" path="res://weapons/molikman_molotov.tres" id="2_0gws3"]
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[ext_resource type="Script" uid="uid://dk4diwvruvkch" path="res://gui/buy_menu/player_money_label.gd" id="2_ll0n6"]
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[node name="BuyMenu" type="ColorRect"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.22745098)
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script = ExtResource("1_ko0fn")
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[node name="CenterContainer" type="CenterContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="PanelContainer" type="PanelContainer" parent="CenterContainer"]
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layout_mode = 2
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[node name="AbilitiesContainer" type="VBoxContainer" parent="CenterContainer/PanelContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="CenterContainer/PanelContainer/AbilitiesContainer"]
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layout_mode = 2
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script = ExtResource("2_ll0n6")
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[node name="WeaponsContainer" type="GridContainer" parent="CenterContainer/PanelContainer/AbilitiesContainer"]
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layout_mode = 2
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columns = 5
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[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/PanelContainer/AbilitiesContainer"]
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layout_mode = 2
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[node name="BuyButton" parent="CenterContainer/PanelContainer/AbilitiesContainer/HBoxContainer" instance=ExtResource("1_8guql")]
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layout_mode = 2
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weapon = ExtResource("2_0gws3")
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7
gui/buy_menu/player_money_label.gd
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7
gui/buy_menu/player_money_label.gd
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extends Label
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta: float) -> void:
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var data = Session.get_player_data()
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if data.has("money"):
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text = str(data["money"])
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1
gui/buy_menu/player_money_label.gd.uid
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1
gui/buy_menu/player_money_label.gd.uid
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uid://dk4diwvruvkch
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