Global refactor

This commit is contained in:
Rendo 2025-12-09 11:53:52 +05:00
commit 0589ca4e23
180 changed files with 249 additions and 401 deletions

View file

@ -1,11 +0,0 @@
extends WeaponState
func enter() -> void:
machine.animation_player.play(machine.animation_prefix +"idle")
func exit() -> void:
pass
func use_begin() -> void:
if machine.ammo > 0:
transition.emit("Throw")