This commit is contained in:
Rendo 2025-11-29 02:11:21 +05:00
commit 6422ffb13c
13 changed files with 142 additions and 5 deletions

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extends Area3D
@export var bound_plant: Area3D
func _ready() -> void:
if multiplayer.is_server():
Session.plant_deadzones[bound_plant.name] = self
else:
queue_free()

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uid://b4cpux52fmx5o

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extends Area3D
class_name PlantSite
var players_on_site: Array[int]
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
body_entered.connect(on_body_entered)
body_exited.connect(on_body_exited)
Session.plants.append(self)
func on_body_entered(body: Node3D):
if body is Player:
players_on_site.append(int(body.name))
func on_body_exited(body: Node3D):
if body is Player:
players_on_site.erase(int(body.name))
func is_player_on_site(id: int):
return players_on_site.has(id)

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uid://dk1gjbuydemmb